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Scott Haag
Highlights of Qualifications
-
Innovative and creative
- Designed many sport, role playing, strategy, racing and
other games
-
Ability to take software design to full implementation
-
Strong problem solving skills
-
Tweaking and finishing skills to give the players the
control they want
-
Respect for deadlines and the drive to achieve results on
time
-
Lifelong interest in games of all kinds
Work Experience
June
2007 – Present
Software
Engineer
Monster Games
- Develop
racing game ExciteBots : Trick Racing for the Nintendo Wii
June 2003 – June
2007
Managing Programmer
Incredible
Technologies Inc.
- Develop
Silver Strike Bowling, Target Toss Pro and future arcade games by programming
and contributing to their design
- Plan
and achieve delivery under tight schedules in order to ensure new product
availability for distributors
- Collaborate
with a team of artists and sound designers to integrate their components
- Provide
work direction for several programmers through mentoring, task assignment and
deliverable review
- Balance
the play mechanics, including physics engine adjustments, to produce games that
are suitable for both the casual and serious player
- Enable
sweepstakes and player stats through Internet integration
February 1999 – September 2002
Localization Engineer
Jasc Software Inc.
- Localization of Paint Shop Pro, After Shot, and Media
Center Plus for nine languages including; Japanese, Korean, Chinese, German,
French, Spanish, Dutch, Italian, and International English in Microsoft Visual
C++ 6.0
-
Designed, implemented, and localized installation programs
for Paint Shop Pro, After Shot, and Media Center Plus in Installshield Developer
and Wise
-
Solved double byte issues in code that arose when running
in foreign languages
May 1997 – December 1998
Software Engineer
The Learning Company
-
Developed the educational application, Oregon
Trail 3, in Visual C and CodeWarrior
-
Designed, illustrated, and programmed a next generation
multi-subject educational title using Visual C++ 5.0
-
Coordinated testing and defect correction on the Oregon
Trail 3 DVD version
June 1995 – May 1997
Applications Programmer
Engineering Software Associates,
Inc.
-
Developed educational and training in Microsoft C++ and
Visual Basic
-
Programmed a CD-ROM database filter that was distributed to
thousands of universities
-
Created a Scantron test grading report generator in the
Zinc multi-platform C++ framework
March 1992 – Present
Owner and President
Games By Scott - Official Website (www.gamesbyscott.com)
- Project leader, Designer, Developer,
Sound Engineer, Graphic Artist for all projects including:
- Bowling Blast, a game reviewed
nationally and internationally with over 200,000 downloads worldwide, including
magazine and CD-Rom distribution
- ShaagChess – a chess game in
3D using artificial intelligence
- Go Carts and Bumpkin – racing
games
- Joyous Rebel 1 and 2 – Role
playing games similar to the Ultima series - 1 year and 3.5
years in development respectively areas with great attention to balancing play mechanics, characters
and encounters
- Many other projects including
puzzles, action games, strategy and artillery games
- Created hundreds of graphics
for Zillions of Games 2.0 (www.ZillionsOfGames.com)
- Latest game development projects
are not on the public site because of commercial possibilities
Technology Highlights
Programming
Languages |
Operating
Systems |
Multimedia |
Microsoft
Visual C/C++ |
Windows
XP/2000 |
Macromedia
Flash |
Visual Basic |
Mac |
Acid Pro
4.0 |
|
|
|
Graphics |
Libraries |
Utilities |
Paint Shop
Pro |
Direct X and
OpenGL |
Microsoft Source
Safe |
3DS
Max 5 |
MFC |
Microsoft
Office |
Education
Associate of Arts
degree, North
Hennepin Community
College - June 1996
Contact me: Scott
Haag
All contents and games Copyright 2009 - Scott Haag